Now that it's been almost two months since my last blog post, I figured it was time for a mandatory blog update. Because I don't have time right now to finish one of the longer posts that I've been working on for the past several weeks, I decided to write a quick post that will hopefully make the slowness of updates seem more justified.
There have been many times when I've wanted to post about some of the cool things that have been happening to me lately, but I just didn't like the idea of posting several small updates about them. If I did that, then the smaller updates might start to crowd out the "real" ones, which might turn this blog into a self-promotional personal blog, rather than a game design analysis blog. So to prevent that, I'll just dump everything I've wanted to say into one big post.